AI Insights · Timothy · July 2022
Top 5 Dynamic Games Performance in Ireland, Q2 2022
An overview of the top 5 dynamic games in Ireland for Q2 2022, highlighting their weekly downloads, revenue, and active user trends.
In Q2 2022, the gaming landscape in Ireland saw some intriguing trends among the top 5 dynamic games on a unified platform. Let's delve into the performance metrics for Roblox, EA SPORTS FC™ Mobile Soccer, Evony, Solar Smash, and Score! Hero 2023.
Roblox showcased a varied pattern in weekly revenue, peaking at around $67K in mid-April and experiencing a dip to approximately $35K by late June. Weekly downloads fluctuated, with a high of 5.3K in mid-April and a low of 3.1K in late May. The game's weekly active users demonstrated a steady rise, climbing from 225K at the end of March to 246K by the end of June.
EA SPORTS FC™ Mobile Soccer saw its weekly revenue peak at about $5.6K in early May, with a low of $3K in mid-April. Weekly downloads showed a slight increase, reaching up to 2.1K by late June. The active user base also displayed growth, starting at 17.7K in late March and reaching 19.4K by the end of the quarter.
Evony experienced a mixed trend in weekly revenue, with a high of approximately $15K at the end of March and a low of around $8.5K by mid-May. Downloads saw a downward trend, starting at 2.6K in late March and dropping to 1K by the end of June. Active users also saw a decline, from 8.2K in late March to 5.5K by the end of the quarter.
Solar Smash had a modest revenue trend, peaking at $40 in mid-May. Downloads showed a significant peak in mid-April with 2.4K and a low of 1.1K by late June. Weekly active users for the game peaked at 11.4K in mid-April before declining to 7.8K by the end of June.
Score! Hero 2023 saw its weekly revenue increase steadily, starting at $226 in late March and reaching $427 by the end of June. Downloads peaked at 1.8K in mid-April, with a slight decline to 1.2K by late June. The active user count also showed an upward trend, starting at 13.5K in late March and reaching 15K by the end of May, before stabilizing around 14K by the end of June.
These insights are based on Sensor Tower data, which offers a deeper look into the mobile app landscape. For more detailed analysis and trends, visit Sensor Tower.